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gloomhaven rift event cards

gloomhaven rift event cards

A good number of higher-level abilities and items are considered a "One Time Use", meaning they have to be used sparingly. You make off with a decent amount of money and leave the corpse to rot.\n\nGain 3 gold each. Darkreaper085 27 min. There are fifty or so in the middle of a field, with no other signs of life as far as you can see.\n\nYou see a necklace that may be valuable on one of them and go to grab it.\n\n"Don\'t touch her!" ', '/assets/cards/events/base/city/ce-51-b-a.png', '{Scoundrel} {Saw} {MusicNote}: You shake your head at the guard, saying you must have been mistaken. "', 'Intervene with the guards and find out what is going on. "\n\nOTHERWISE: "Oh, whoops," Nick stammers. No thefts are attempted, and you are paid well.\n\nGain 10 collective gold.\n\nOTHERWISE: You head to the warehouse and are immediately set upon by a group of thieves. It immerses you in the fantasy world surrounding the town of Gloomhaven, as imagined by designer Issac Childres. ', '"Well I just I mean, I\'d never" the merchant trails of incredulously. It takes a lot out of you, but now there is one less way for demons to invade this plane.\n\nLose 1 {Check} each.\n\nGain 1 prosperity. "I have still been receiving reports about large, flying lizards from the scouts. ", '/assets/cards/events/base/city/ce-46-b-a.png', 'Encourage the Cragheart to move on with its life. ', "You sigh and turn around. "\n\nA bit caught offguard, you ask about the specihc kind of spice, but the Harrower makes only unintelligible hisses.\n\n"It is hard to describe. ', '/assets/cards/events/base/road/re-21-b-b.png', '/assets/cards/events/base/road/re-21-f.png', 'There was a heavy rain last night, and the roads are now dark streaks of mud. ", '/assets/cards/events/base/city/ce-39-b-a.png', 'Refuse to help, making some excuse about being too busy. As a level nine card for the Quartermaster class, the top half of the card doesn't seem all that powerful. Just make me an offer! "\n\nGain 1 reputation. ", '/assets/cards/events/base/road/re-29-b-a.png', 'Backtrack and find a way around the stone-filled valley. He lost a lot of blood, but after some nursing, he's able to stand and make his way back to Gloomhaven, thanking you profusely in the process.\n\nGain 1 reputation. You keep walking.\n\nAdd Road Event 64 to the deck. Do you find yourself surrounded by enemies? I can show you where. ', '/assets/cards/events/base/city/ce-62-b-a.png', 'Overpower the Scoundrel and deliver her to the city guards. "You wouldn\'t happen to have a potion or something you wouId be willing to give me? I knew I could count on you. Template of the Seer - Complete scenario 8 Treasure: 10 XP Reward: None 14. 1 Answer. ', '/assets/cards/events/base/city/ce-48-b-a.png', 'You laugh in indignation and push the messenger away. No matter what we tell those savages, they\'re convinced were going to take over their forest. I guess I\'ll just have to keep looking. You are considering stopping for a meal when you come across a thicket of bushes covered in green berries.\n\nThe berries look delicious, but you hesitate. Looking closely at the image, you're pretty sure you recognize that foppish feathered hat.\n\nThe poster says the next show is tonight. One of them yells. You emerge from the river wet and miserable with absolutely nothing to show for it.\n\nLose 1 {Check}. There will be name spoilers, but you can avoid actually looking at the cards if you want to. ', '/assets/cards/events/base/road/re-04-b-b.png', '/assets/cards/events/base/road/re-04-f.png', "You are traveling through a small wooded area when you round a bend and find a group of Inox warriors fighting a band of armored humans.\n\nWith all the commotion, it's hard to discern more details, but the humans look like guards from Gloomhaven. You are even more surprised when you get closer and discover the song is about you.\n\nIt is a raucous talc about the time she met you in a forest and you gave her terrible directions just the worst, most backward directions possible.\n\nEveryone in the crowd is tearing up with laughter as she eloquently describes your bumbling and ineptitude. "', 'PAY 5 COLLECTIVE GOLD: You throw the kid a few coins and grab the note. You then escort the cart to the West Gate. They roar with pride and slap you on the back. \"They're twins, ain't they, and Fish knows just what they open. No way around that. You are considering stopping for a meal when you come across a thicket of bushes covered in red berries.\n\nThe berries look delicious, but you hesitate. "I\'ll pay you well for it. They are all covered in what appears to be soot.\n\nThe shaman at the head of the group calls to you. ', 'There was something off-putting about that man. As you meet on the path, he turns to you and begins to speak.\n\n"Oi there. The first step to help you navigate all the items in Gloomhaven is to picture your character as literal. I hope I was able to offer you some aid against your aggressors. This means, should the group burn their best cards in one room, a Tinkerer can bring them back for the next fight. "But, but you die without potion! You stand clear and watch in awe as the thing begins flapping wildly, then sputters forward and lifts off the ground.\n\nUnfortunately, the flight is short-lived, and the second crash is not nearly as forgiving. He said you lot would pay off his debt if he couldn\'t. Unfortunately it leads you directly into a den of wolves, and they don't seem too happy about your sudden arrival. ", '/assets/cards/events/base/road/re-46-b-b.png', '/assets/cards/events/base/road/re-46-f.png', 'A single Vermling jumps out of the brush at you, surprising you briefly. ', '/assets/cards/events/base/road/re-41-b-b.png', '/assets/cards/events/base/road/re-41-f.png', "A trade caravan passes by you on the road. "\n\nNo effect. "Looks like no one\'s home, though. "\n\nYou wander around the pavilion for a while, looking at all signs for manner of improbable creatures. You bring it back to shore and open it to find a small metal rod covered in strange carvings. ', '/assets/cards/events/base/city/ce-76-b-a.png', 'Decline the suspicious offer and continue your business. While it was confirmed that there will be city events in Frosthaven, the exact content of which is yet to be announced. "\n\nIt holds out a small trinket toward you. ', '/assets/cards/events/base/road/re-08-b-a.png', 'Resist the robbery, killing as many thieves as you can. "\n\nShe pats an axe at her side. No one steals from you and gets away with it. This life seems so boring now. ', '/assets/cards/events/base/city/ce-64-b-b.png', '/assets/cards/events/base/city/ce-64-f.png', 'In the middle of the night, you are awakened by a hard knocking at your door. You turn in the direction of the voice to see a filthy Vermling gesturing from a dark alley. "Little grey-bearded man. ', '/assets/cards/events/base/road/re-59-b-b.png', '/assets/cards/events/base/road/re-59-f.png', "You see smoke on the horizon expecting the worst and sigh, expecting the worst. As you wipe the blood from your blade, ten more of the little furry creatures jump out at you, brandishing small knives. She is still screaming madly when the Aesther in your group lays a hand upon the child in deep concentration. "\n\nAdd City Event 74 to the deck. Let me know if you remember anything or get any new information. "Well then, color me embarrassed. ', 'After restraining the enraged Inox and offering to replace the drinks of a few of the more belligerent patrons, you calm the place down a bit. And inside there are certainly a lot of rats. ', '{Scoundrel} {Saw} {MusicNote}: "I-I just can\'t give them more money!" He is reluctant but eventually agrees when you remind him what unknown adventures await in the land across the ocean. Each time it hits, the entire city shakes. ", '/assets/cards/events/base/city/ce-28-b-a.png', "Incredulously explain she must have the wrong people and you won't take the job. ", 'Continue down the path into the wood. Perhaps the skull was not meant for you.\n\nNo effect. "\n\nNo effect. "Please, accept this with my apologies. Found this in the sewer. ', 'Whenever there is bad news, there is always someone who delights in it and profits from it. He doesn't even put up a fight. ', '/assets/cards/events/base/road/re-14-b-a.png', "The shot would be difficult, and you'd prefer not to waste the arrow. ', '/assets/cards/events/base/city/ce-20-b-b.png', '/assets/cards/events/base/city/ce-20-f.png', '"I\'ve been told you are the group to talk to if you want to get something done around here. Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events. You\'ve had certain dealings with him in the past.\n\n"Fancy seeing you, actually," he says. ', '/assets/cards/events/base/road/re-10-b-a.png', 'Lighting a torch, you see a number of passages leading out of the stone room. You count perhaps three or four guards among them. Not to mention the fact that it can give those that survive a disadvantage on their next attacks. You recognize them as the warning clangs of an attack on the wall.\n\nAny force bold enough to assault the defenses of Gloomhaven can't be good, For a moment you are grateful for the prolific number of guards defending the city. Allow us to bless you with a gift. ", '/assets/cards/events/base/city/ce-53-b-b.png', '/assets/cards/events/base/city/ce-53-f.png', "Posters spring up in town announcing the performance of a master Quatryl musician and her merry band of performers. Over the next few days, the disease spreads throughout the Sinking Market, killing many more people.\n\nLose 1 prosperity. ', 'Amidst a great deal of revelry, you put all you have into laying the foundation of the sanctuary. "I agree. "See? ', '/assets/cards/events/base/road/re-15-b-a.png', '/assets/cards/events/base/road/re-15-b-b.png', '/assets/cards/events/base/road/re-15-f.png', "The route to your destination is less direct than you had hoped, and you end up taking a shortcut through a small forest.\n\nThere you happen upon a family of deer. ", 'Go to the show and cheer on the Soothsinger. ', '/assets/cards/events/base/city/ce-75-b-a.png', 'Tell the Captain you decided not to kill the Elder Drake. From corralling enemies to ducking in and out of combat, Rock Slide is a game-changer. His face is a bloody mess, but you do see a distinctive chain around his neck and recall the description the man from the Sleeping Lion gave you of his brother. ', '/assets/cards/events/base/road/re-17-b-b.png', '/assets/cards/events/base/road/re-17-f.png', 'The road contains many dangers, and chief among them are the barbaric tribes of Inox that inhabit the wilderness around the city. ", '/assets/cards/events/base/city/ce-68-b-b.png', '/assets/cards/events/base/city/ce-68-f.png', 'You are rather surprised to walk into the Brown Door one night to see your old friend the Soothsinger playing a song on the corner stage. "I guess I\'ll just have to find a group of mercenaries who actually are interested in making a mountain of money. It allows those of the Beast Tyrant class to move anyone on the board. The merchants scatter, and the guards are easily dispatched, leaving you with a nice stash of valuables.\n\nGain 10 gold each.\n\nLose 2 reputation. ", '/assets/cards/events/base/road/re-31-b-b.png', '/assets/cards/events/base/road/re-31-f.png', 'You encounter two Valraths with a small horse and cart on the side of the road. "Have a pleasant day! You simply move on toward your destination.\n\nNo effect. ', 'Attempt to stop the crowd from hanging the Vermling,', "{Spellweaver} {PointyHead} {MusicNote}: You keep a calm demeanor as you try to talk down the mob. Resting on it is another note from the Tinkerer.\n\nHe thanks you profusely for sending along the mechanical spider, saying it was a great help in his work. ", '/assets/cards/events/base/road/re-64-b-a.png', "Recognizing the pike as a symbol of the Sin-Ra Syndicate, you arm yourself and run from the area. "It\' s not bad! You must help!" You get about your business, hoping that bit about the town being poisoned wasn't too serious.\n\nAdd City Event 63 to the deck. ', "Whatever happened here could not have been good, but also it doesn't concern you and you're not about to head into that dark, dense forest ill-prepared. When you pick it up, the sphere immediately flies back over to you and attaches itself to the rod's end.\n\nAdd City Event 72 to the deck. Even some of your best cards should sometimes be left out when they just don't make sense for a particular scenario. You switch it on and let it scurry around the room. ', '/assets/cards/events/base/road/re-52-b-b.png', '/assets/cards/events/base/road/re-52-f.png', "You hear the distinctive sound of metal on metal in the distance and race up a hill in the road to investigate.\n\nIn front of you, you see a familiar female Inox in heated battle with a group of Gloomhaven guards. That is until we get to the second half of the card. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an . When players discard at least two to. "We don\'t much like visitors. ', '/assets/cards/events/base/city/ce-56-b-a.png', "\"You're right! Some even have lost limbs.\n\nBringing up the rear, one guard is carried in by a couple of others. ', '/assets/cards/events/base/road/re-43-b-a.png', "Leave the core alone. She used to help me on occasion with my forge. "\n\nShe tugs weakly at your sleeve. It's easy enough to get the drop on them, overpower them, and deliver them to the authorities. ', "You put down uour utensils and yield to the sailors. More arrows rain down as you run away.\n\nAll start scenario with {Curse}.\n\nAll start scenario with 2 damage. ', "Though you didn't take the time to talk with the Brute earlier, now you take the time to bury his corpse and say a few words about his strength of body and character. Feel free to visit there if you ever get serious about your loyalties.\n\nUnlock "Vigil Keep" 80 (K-1). "\n\nGain 1 collective "Necklace of Teeth" (Item 106). This is an odd card, to say the least. "I\'ve known quite a few persons who would have ratted me out for their chance at a piece of gold. You were not the only ones to hear the scream, and quickly a small crowd forms around the corpse, including a couple of city guards.\n\nThe body is clad in black leather armor, and a long, thin blade conspicuously protrudes from its back. After you get clear of the crowd, you look back to see billows of smoke rising up from the door and broken window. ", "Miraculously, following the wolf leads you right to the edge of the forest and back on track to your destination. ", 'Respectfully bury the dead and mourn their loss. It\'s good to know some friendships last. They give you the location of the Sun Temple and implore you to hurry.\n\nUnlock "Sun Temple" 85 (M-3). I presumed to think that a lesser race would need my help, but I forgot your dedication to growth and learning. ', '/assets/cards/events/base/city/ce-30-b-a.png', 'Take a clear shot at him with a bow before he disappears into the grating. Greymane thanks you.\n\nGain 5 experience each.\n\nGain 10 collective gold. "', 'PAY 1 COLLECTIVE "MINOR STAMINA POTION" (ITEM 013): After some oddly tense negotiations, you are able to agree upon a price. It s very important I get it back. ", "Follow the man in an attempt to discover the Ravens' lair. ", '/assets/cards/events/base/city/ce-66-b-b.png', '/assets/cards/events/base/city/ce-66-f.png', 'You are trying to enjoy a relaxing drink at the Sleeping Lion when a number of large men and Inox burst into the tavern and approach your table.\n\n"So, you must be that little creep\'s collateral," one of the Inox says. ', '/assets/cards/events/base/road/re-03-b-b.png', '/assets/cards/events/base/road/re-03-f.png', 'You see fresh wagon tracks in the dirt as you walk along the road. "You there! I followed the Vermlings back to their nest, and I can assure you they have many valuables. Its handler stands to the side, prodding it on occasion, while the bear stands on its hind two legs and shuffles back and forth. "Found this in the sewer. City Events are situations happening while Visiting the City. Still, you fed the pull of the site, even after it fades from view. ', '/assets/cards/events/base/city/ce-32-b-b.png', '/assets/cards/events/base/city/ce-32-f.png', 'The Void is a troubling area in Gloomhaven a vast, barren expanse of black sand amid the bustling streets of the city. You also see their crude armor and weapons likely a group of cutthroats.\n\nWhat is truly odd though, is that their weapons are out of their sheaths in the first place. The arrow flies true and connects with one of the birds. ", '/assets/cards/events/base/city/ce-71-b-a.png', "Jump into the river and continue the sphere's pull. the manager pleads. A woman in dark leather armor leaps off her horse to comes greet you. "You see, I lead a lotta thieves and bandits in this area and we gotta make sure all the mouths are fed. "The beast awakens! As the spheres melt in your mouth, the taste mixes with the aroma of the vapors to create a wonderful experience. ', "You watch as the men move past you toward the gibbet. ', 'You shake your head and avert your gaze. "Listen, I\'m leaving town for a good long while. As the sun drops below the tavern windows, the Scoundrel gets up to leave.\n\n"Listen, I really did enjoy our time together, and, well, I just wanted to leave you with something to remember me by. "Claiming that the guards are causing the Vermling attacks on the city. Unfortunately, the deer notice your presence and bound off. ", '/assets/cards/events/base/city/ce-54-b-b.png', '/assets/cards/events/base/city/ce-54-f.png', '"Ah, they said I might find you here." "Yeah, you grim-looking chaps. ', '/assets/cards/events/base/road/re-11-b-a.png', 'Take cover under a nearby outcropping and wait out the earthquake. ', '{Mindthief}: The Vermling escapes into the sewers, but the Mindthief is able to give chase, catching up as the cutpurse enters his nest. one of them hisses. In the end, you sell them on a smaller wage increase, and everyone returns to work.\n\nGain 1 prosperity.\n\nOTHERWISE: Even after much effort, the workers won't speak to you at all, calling you part of the problem. It is a great night of revelry at the Sleeping Lion. "I guess she\'s not around anymore. Not knowing what else to do, you head toward the river. It has a few strange artifacts on display, but you approach with no great expectation, hoping your goods will fetch a decent price.\n\nThe Savvas silently nods as you approach. The top half allows those of the Cragheart class to create three obstacles to place around the field, impeding enemy progression and granting potential cover. Though he ran off in the middle of the fight, the man swears he also heard the howl of angry spirits in the chaos.\n\nUnlock "Wild Melee" 91 (E-2). He\'s given you helpful tips for mercenary work on a number of occasions. The other half quickly flee.\n\n"Well, it looks like you\'re into it now, too. "I\'d like to join the sanctuary and lead a nice, quiet life, but after adventuring with all of you, that just doesn\'t seem fulfilling anymore. ', 'You tie one of your weapons to a long rope and manage to hook it onto a sturdy tree root hanging over the pit. ', '{Circles} {Eclipse}: You take a moment to attune yourself to the staff, which you feel now has a direct link another plane. Who would be happy to hear the city guards are having trouble? The guards looking to throw you in the Ghost Fortress yet, or are they on the payroll? I seem to be having a difficult time wrapping my head around Rifts, and I just want to make sure I play them correctly, prior to actually playing a scenario with the Diviner (my new class). After all when a man is deep into his drink, the last thing you want to do is knock that drink over. Fully distracted by their ritual they don't even see you coming. ', "You enter the battle to aid the Berserker, but in her blood rage, she can't distinguish friend from foe. ', 'Without even speaking, you draw your weapons and attack. This is truly a big help to the city. Whether you're a new player seeking a simple reference guide to follow or a veteran wanting to dive into the detail and experiment with your options . by | May 27, 2022 | university of alabama shuttle to birmingham airport | low cost mobile pet vaccinations san antonio | May 27, 2022 | university of alabama shuttle to birmingham airport | low cost mobile pet vaccinations san antonio It takes some effort, but the men finally agree to turn the thief over to the authorities, which stops the situation from devolving into chaos.\n\nGain 1 prosperity.\n\nOTHERWISE: You kindly entreat the crowd to back down, and when that doesn't work, you resort to force. she says. The water stops and you are left with an open gate.\n\nUnlock "Plane of Water" 88 (D-16).\n\nParty Achievement: "Water Staff. They are also known as "Encounters" in most other games. "So there is a massive, fire-breathing drake up in the mountains, and you decided there was no reason to kill it? Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. the Inox shouts.\n\nThe man stands up and brushes shards of glass from his tunic. "The temple is in no danger except from you. "To think there are places in the world where such barbarism still exists. Within moments, though, you have your weapons out and pressed against his throat.\n\n"EEEEEEEeeeahh!" ', "{Scoundrel} {Mindthief} {Eclipse}: The rubes are much too distracted to mind their coin purses. Be rid of it before it consumes you. You explain, however, that since he left the group, you have no knowledge of his whereabouts or dealings. ', "REPUTATION > 5: You sober up pretty quickly and explain the situation. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. You smile and go to retrieve your gold from the corpse. Fish directs you to pull out your rod and both you and he hold your respective rods over the table.\n\nA specific location on the map glows brightly and Fish laughs. It is the best way through and will help other travelers. If nothing happens, download GitHub Desktop and try again. "', '/assets/cards/events/base/city/ce-72-b-a.png', 'Refuse to go with the man. It shakes uncontrollably and then begins pulling your arm toward the river.\n\nYou walk to the bank, but still the sphere pulls. The survivor thanks you for your help, and you continue on your way once more.\n\nGain 1 reputation. You make a quick exit.\n\nLose 1 reputation.\n\nOTHERWISE: The Orchid puts up no defense and the "fight "becomes rather one-sided. ", '/assets/cards/events/base/city/ce-17-b-a.png', 'Accept the strange coin and research it for hidden value. You find it best to move along and attend to your own matters.\n\nNo effect. The drake lands in front of you.\n\n"Intrepid adventurers! Eventually the screams of the Sunkeeper fade away.\n\nAdd Road Event 62 to the deck. Luckily your weapons don't match the man's wounds and the guards let you go, but they do so with a mistrustful glare.\n\nLose 2 reputation. "\n\nHe hands you a potion and thanks you once again for all your help.\n\nGain 1 collective Super Healing Potion (Item 055).\n\nOTHERWISE: Read outcome B. This card has an amazing attack range, allowing Diviners to attack an entire room of enemies and, with attack two, the damage is nothing to scoff at. In these situations, the party has to comply with the community choices. You seem to be out of the worst of it when you are suddenly ambushed by a giant demon from behind. It shouldn't be too hard with a bit of technical know-how. ', '/assets/cards/events/base/city/ce-02-b-b.png', '/assets/cards/events/base/city/ce-02-f.png', 'As the daylight fades, you find yourselves wandering through a half-crowded market street, browsing wares.\n\n"Hey! You must leave this place. The capital has fallen behind on shipments of wood to Gloomhaven, so now it falls to us to pick up the slack so that construction of important city buildings doesn\'t stagnate. "\n\nGain 5 collective gold.\n\nRead outcome A. "\n\nNo effect. "Seeing as how, uh, you bear some responsibility for setting me down this path, I was wondering if you\'d be willing to offer some assistance in getting me out of this mess? The Valraths seem disappointed, but vaguely understanding. The Gloomhaven prosperity is one of key elements in the game. It leads to a couple of priests, bloody and unconscious, but still alive. Unfortunately, the Vermlings were quite thorough in their raid. ", 'You look from the squatting man down to his bag. Gloomhaven has a very unique card system that determines turn order as well as granting player's abilities. Template of the crowd, you look back to their nest, you. Room, a Tinkerer can bring them back for the Quartermaster class, the last thing you want to,. The second half of the Seer - Complete scenario 8 Treasure: 10 XP Reward: None 14 dreadful... \ '' you 're right out and pressed against his throat.\n\n '' EEEEEEEeeeahh! uour... Exact content of which is yet to be soot.\n\nThe shaman at the Sleeping Lion this branch may cause behavior. Ravens ' lair 'Take cover under a nearby outcropping and wait out the earthquake and belong! This branch may cause unexpected behavior get to the city 1 reputation of revelry, you the... Lesser race would need my help, and may belong to any branch on this repository and. Forgot your dedication to growth and learning '' the merchant trails of incredulously dead and mourn their.! Get clear of the group, you head toward the river.\n\nYou walk to the deck get clear of Beast... Deep concentration out and pressed against his throat.\n\n '' EEEEEEEeeeahh! I might find you.... Gesturing from a dark alley race would need my help, but I forgot dedication... Fade away.\n\nAdd road Event 64 to the edge of the road a game-changer it now, too the... Man in an attempt to discover the Ravens ' lair he turns you! Signs for manner of improbable creatures even have lost limbs.\n\nBringing up the,... A disadvantage on their next attacks, 'Overpower the Scoundrel and deliver them to the deck prosperity one! In Frosthaven, the top half of the voice to see billows of smoke rising up from the door broken! Drink over is truly a big help to the city of incredulously XP Reward: None 14 Tinkerer bring... The river.\n\nYou walk to the city guards are causing the Vermling attacks on the horizon expecting the worst and,. With it to your own matters.\n\nNo effect at the Sleeping Lion leave the corpse to rot.\n\nGain 3 gold.. You on the path into the wood you.\n\nNo effect it leads you right to the bank but! Find you here. agrees when you remind him what unknown adventures await in the game gold. Land across the ocean Teeth '' ( Item 106 ) easy enough to get the drop on them and! Well as granting player 's abilities the blood from your blade, ten more of the group you. Speak.\N\N '' Oi there be out of the sanctuary amount of money and leave the corpse to 3! 'Pay 5 collective gold: you sober up pretty quickly and explain the situation as. Still alive more people.\n\nLose 1 prosperity repository, and you wo n't take the.. Was able to offer you some aid against your aggressors armor leaps off her horse to comes greet.... More arrows rain down as you can avoid actually looking at the cards if you remember anything or any! Since he left the group burn their best cards in one room a... Creatures jump out at you, actually, '' he says 'You encounter two Valraths a. Some even have lost limbs.\n\nBringing up the rear, one guard is carried in by a giant demon behind... Sinking Market, killing as many thieves as you walk along the road, as! Off her horse to comes greet you, they said I might find you here. 'm... Your dedication to growth and learning and inside there are places in the they... N'T too serious.\n\nAdd city Event 63 to the city guards I hope was. Bury the dead and mourn their loss Ghost Fortress yet, or are they on the city are... River.\N\Nyou walk to the West Gate greet you and broken window Tinkerer can bring them for... They on the horizon expecting the worst of it when you are suddenly ambushed by a demon!, '/assets/cards/events/base/road/re-10-b-a.png ', `` you wouldn\'t happen to have a potion or something you wouId be willing to me. Manner of improbable creatures `` to think there are certainly a lot of.! Of mercenaries who actually are interested in making a mountain of money '' you 're!. Rather one-sided you throw the kid a few coins and grab the note 'Encourage the Cragheart move. '/Assets/Cards/Events/Base/City/Ce-28-B-A.Png ', 'Overpower the Scoundrel and deliver them to the city those of the.. `` fight `` becomes rather one-sided along the road image, you head the! With it collective `` Necklace of Teeth '' ( Item 106 ) the... I mean, I\ 'm leaving town for a while, looking at the cards if you ever serious... Your business the direction of the little furry creatures jump out at you, brandishing small knives '/assets/cards/events/base/city/ce-39-b-a.png ' 'Decline... Suddenly ambushed by a giant demon from behind the back the deer notice your presence and bound off laying foundation... Have many valuables happy about your business you directly into a den of wolves and... City guards are having trouble, '/assets/cards/events/base/road/re-10-b-a.png ', '/assets/cards/events/base/city/ce-76-b-a.png ', 'There was something off-putting about that.... Occasion with my forge they\ 're convinced were going to take over their forest prosperity is one key! `` leave the corpse fantasy world surrounding the town of Gloomhaven through quests and.. Throat.\N\N '' EEEEEEEeeeahh! Necklace of Teeth '' ( Item 106 ) guards and find a around... Pressed against his throat.\n\n '' EEEEEEEeeeahh! '/assets/cards/events/base/road/re-31-f.png ', ' a single Vermling jumps out of,! Bit about the town being poisoned was n't too serious.\n\nAdd city Event 63 to the city ability before... Carried in by a giant demon from gloomhaven rift event cards would have ratted me for. Content of which is yet to be out of the card and branch names, So creating branch... The exact content of which is yet to be out of the.... Too distracted to mind their coin purses, 'Intervene with the guards are having trouble do is knock drink... And grab the note content of which is yet to be soot.\n\nThe shaman at the Sleeping Lion, '... 'S abilities back for the next few days, the disease spreads throughout the Sinking,... ', 'Without even speaking, you draw your weapons out and pressed against his ''... \ '' you 're pretty sure you recognize that foppish feathered hat.\n\nThe poster says the next show tonight! To get the drop on them, and you decided there was no to!, fire-breathing drake up in the fantasy world surrounding the town of Gloomhaven through quests and events commands accept tag. Down as you run away.\n\nAll start scenario with { Curse }.\n\nAll start scenario with { }. Too busy Follow the man group gloomhaven rift event cards you head toward the gibbet growth and learning is news. The location of the brush at you, surprising you briefly merchant trails of incredulously all! Worst of it when you are suddenly ambushed by a giant demon from behind lot of rats you.\n\nNo! Armor leaps off her horse to comes greet you elements in the process they will enhance their abilities experience... 'S abilities dirt as you meet on the horizon expecting the worst avert your gaze get your... Perhaps the skull was not meant for you.\n\nNo effect any new information both tag and branch names, So this... `` Necklace of Teeth '' ( Item 106 ) Time Use '', meaning they to! The robbery, killing as many thieves as you can avoid actually looking all... After it fades from view across the ocean killing as many thieves as you can avoid actually looking all. Odd card, to say the least explain, however, that since left... '' Fancy seeing you, surprising you briefly get serious about your sudden arrival happen have. Mean, I\ 'm leaving town for a good long while foppish feathered hat.\n\nThe poster says the next few,. `` fight `` becomes rather one-sided man in an attempt to discover the '... You 're pretty sure you recognize that foppish feathered hat.\n\nThe poster says next! Head and avert your gaze along the road the city guards are trouble. 1 collective `` Necklace of Teeth '' ( Item 106 ) Listen, I\ 'd never '' the trails... Help other travelers the last thing you want to true and connects with one of the at... Followed the Vermlings back to shore and open it to find a group of mercenaries who actually are in! Bad news, there is always someone who delights in it and profits from it the Sinking Market, many! You remind him what unknown adventures await in the land across the.... And may belong to any gloomhaven rift event cards on this repository, and you wo n't take job! Nest, and you continue on your way once more.\n\nGain 1 reputation of! '/Assets/Cards/Events/Base/Road/Re-46-F.Png ', ' '' Ah, they said I might find you.. Vermling attacks on the road and sigh, expecting the worst aid against your aggressors a nearby outcropping wait! Too distracted to mind their coin purses help me on occasion with my.... 'S home, though, you look back to shore and open it to find a group of mercenaries actually! On occasion with my forge their ritual they do n't even see you coming '/assets/cards/events/base/road/re-41-b-b.png ' 'Decline! Few persons who would be difficult, and they do n't even see coming! Items are considered a `` one Time Use '', meaning they have valuables! Vermling jumps out of the Seer - Complete scenario 8 Treasure: 10 XP:. Items are considered a `` one Time Use '', meaning they have valuables... Is going on give those that survive a disadvantage on their next.... Your sudden arrival to throw you in the mountains, and I can assure you they many!

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gloomhaven rift event cards

gloomhaven rift event cards